STRIVR Science

Attention Analytics

One of the most unique aspects of using VR is the data you can get on user behavior. One of the most interesting data points for user behavior is where users are looking at all times during the training.

Download Now
Attention Analytics

The Science of Learning and How VR is Primed to Take Advantage

VR is a technology that is able to accentuate the basic scientific principles of how individuals learn and retain information. No other learning technology to date has been able to improve the way people learn in the way that VR can.

Download Now
VR Science of Learning

STRIVR Science

Learn the basic science of how individuals learn and retain information. Before understanding how VR can improve learning, it’s important to understand how individuals learn in the first place.

Download Now
VR Science of Learning

Measuring User Engagement in Virtual Reality

VR training allows individuals to look around an entire scene, 360-degrees. This allows users to be much more engaged in a training simulation than they otherwise would with a 2D video or mobile app.

Download Now
Measuring User Engagement in Virtual Reality

The Role of Sports Performance Visualization

Elite athletes are some of the best at practice and preparation. They spend countless hours trying to perfect their craft so that when it matters most, they perform. How does VR help enhance practice and preparation for athletes?

Download Now
The Role of Sports Performance Visualization

VR for Soft Skills Training

Soft skills are often cited as some of the most important skills needed for a well-functioning organization as well individual career growth and advancement. Using VR to help train soft skills is a different take on traditional soft skills training and can boost results in a big way.

Download Now
VR for Soft Skills Training

Why VR Training Works

Using VR as a part of employee training programs will help a company deliver better learning outcomes. From science to employee engagement to increased confidence, there are many reasons VR works to improve training results.

Download Now
Why VR Training Works
Science of Learning

Attention Analytics

One of the most unique aspects of using VR is the data you can get on user behavior. One of the most interesting data points for user behavior is where users are looking at all times during the training.

Download Now
Attention Analytics

The Science of Learning and How VR is Primed to Take Advantage

VR is a technology that is able to accentuate the basic scientific principles of how individuals learn and retain information. No other learning technology to date has been able to improve the way people learn in the way that VR can.

Download Now
VR Science of Learning

STRIVR Science

Learn the basic science of how individuals learn and retain information. Before understanding how VR can improve learning, it’s important to understand how individuals learn in the first place.

Download Now
VR Science of Learning
Analytics and Insights

Measuring User Engagement in Virtual Reality

VR training allows individuals to look around an entire scene, 360-degrees. This allows users to be much more engaged in a training simulation than they otherwise would with a 2D video or mobile app.

Download Now
Measuring User Engagement in Virtual Reality

The Role of Sports Performance Visualization

Elite athletes are some of the best at practice and preparation. They spend countless hours trying to perfect their craft so that when it matters most, they perform. How does VR help enhance practice and preparation for athletes?

Download Now
The Role of Sports Performance Visualization
VR Data

VR for Soft Skills Training

Soft skills are often cited as some of the most important skills needed for a well-functioning organization as well individual career growth and advancement. Using VR to help train soft skills is a different take on traditional soft skills training and can boost results in a big way.

Download Now
VR for Soft Skills Training

Why VR Training Works

Using VR as a part of employee training programs will help a company deliver better learning outcomes. From science to employee engagement to increased confidence, there are many reasons VR works to improve training results.

Download Now
Why VR Training Works
Jeremy Bailenson

Jeremy Bailenson

Co-Founder

Jeremy is a professor at Stanford University and is the founding director of Stanford’s world-renowned Virtual Human Interaction Lab. He is one of the world’s leading experts in VR and his research focuses on VR’s effect on the human brain and human behavior; his findings have been published in over 100 academic papers. His latest book published in 2018 is called “Experience on Demand: What Virtual Reality is, How it Works, and What it Can Do”. He is also co-author of the book “Infinite Reality”, which was recently quoted by the Supreme Court in arguments about the effects of immersive media.

Michael Casale

Michael Casale

Chief Science Officer

Dr. Michael Casale is a cognitive neuroscientist whose academic research focused on understanding the biological underpinnings of learning and memory, in particular how to best optimize training for learning situations. He has led multi-million dollar research projects aimed at understanding how virtual technologies can be used to facilitate the effectiveness of behavioral therapy.. He has been published dozens of times in notable peer-reviewed journals such as Memory & Cognition and the Journal of Cognitive Neuroscience.